Jacksepticeye tackled the indie rage-bait demo Trees Hate You in his July 16, 2026 video titled "THIS GAME P***ED ME OFF | Trees Hate You." Developed and published by Tykenn, the game turns a simple woodland trek into a punishing trial of unfair environmental traps, concealed firearms, and surprise ambushes.

During his 21-minute session, Seán McLoughlin designed his custom "victim" character and navigated the opening chapter's unforgiving trial-and-error obstacles. The playthrough highlighted the game's retro rage mechanics, drawing direct comparisons to classic platformer frustration while showcasing the title's dark humor.

Jacksepticeye Video Overview and Release Details

The playthrough brought widespread attention to the indie title, accumulating over 2.2 million views and 129,000 likes on YouTube shortly after its release. Jack noted that he had recorded the footage roughly two months prior before publishing it in mid-July.

Metric / DetailOfficial Record
Video TitleTHIS GAME P***ED ME OFF | Trees Hate You
CreatorJacksepticeye (Seán McLoughlin)
Air DateJuly 16, 2026
Runtime21 minutes
Game Build PlayedSteam Free Demo (Chapter 1)
Developer / PublisherTykenn
Official Game Release DateNovember 16, 2026

At the start of the video, Jack customized his protagonist using the in-game character creation tool. Choosing to "design a victim" rather than stick with default presets, he built a red-haired character with exaggerated facial features, jokingly naming his design after anime references and noting that the character looked ready to sniff out hostile flora.

Traps and Hazards Faced in the Demo

The core premise of Trees Hate You subverts traditional forest environments by turning every piece of greenery into an active predator. As Jack progressed through the forest, the game consistently punished routine navigation instincts.

Bullet-Firing Foliage and Baiting Mechanics

Early in the run, seemingly peaceful trees pulled out firearms and sniped the player from off-screen or from stationary posts. Jack quickly adapted by treating the game as a memory puzzle rather than a reflex challenge. Success required stepping into a trigger zone to bait out shots or falling branches, retreating instantly, and then advancing along safe angles.

Unfair Terrain and False Checkpoints

The environment deliberately employs psychological bluffs:

  • Signpost Deceptions: Signs often display repetitive gibberish (such as strings of "tree tree tree") or serve as triggers for sudden hazards.
  • Stairway Traps: Clear architectural paths like stairs appear safe, leading players to assume vegetation cannot spawn there, only to trigger surprise ambushes.
  • Trigger Hitboxes: Falling trees, sweeping branches, and directional shoots demand exact spatial positioning to avoid fatal hitboxes.

Escalating Absurdity

As the stage progressed toward the Chapter 1 conclusion, the traps moved from hidden snipers to outright slapstick and surreal threats:

  • Grenade Apples: Foliage dropping explosive fruit when approached.
  • Vehicle Hazards: Escaping the immediate tree line leads to a road where a truck driven by an actual tree runs down the player.
  • Biblical Angel Tree: A multi-winged, surreal botanical entity that ambushes the player toward the final stretch.
  • Floppy Physics: Specific impacts bypass instant death and instead cause the player model to ragdoll across the floor.

Tykenn's Game Features and Full Release Scope

Trees Hate You is an indie adventure game created by Tykenn built on the Unity engine. According to official Steam data, the full version carries a planned release date of November 16, 2026, on Windows and Linux platforms.

The developer frames the project around surviving a hike home after an ill-fated picnic. Instead of standard horror entities, the forest uses troll mechanics, humiliation, and puzzle-like deaths to wear down the player.

Confirmed features in the developer's official notes include:

  • Multiple biomes branching off-course from the original hiking trail.
  • Character customization and collectible hats ranging from practical to bizarre.
  • An elusive search for an axe to retaliate against the hostile plants.
  • Full controller support (including DualShock and DualSense compatibility), Steam Cloud, and accessibility options such as keyboard-only modes and camera comfort settings.

Strategies Observed in the Playthrough

Jack repeatedly emphasized that traditional platforming intuition will get players killed in Trees Hate You. Surviving the demo relied on specific habits:

  1. Prioritize Memory Over Reflexes: The game operates like classic unfair troll games. Dying is the primary way to locate trigger zones and map where trees will drop or shoot.
  2. Bait Every Angle: Diagonal-shooting trees and pop-up foliage have set attack animations. Stepping forward to trigger the hitbox, then dodging backward, clears the path.
  3. Keep Moving After Traps Reset: Jack frequently recalled his classic channel motto, "Speed is key." Hesitating after baiting a hazard often causes players to walk straight into secondary timed drops or expanding root networks.
  4. Ignore Optional Coins on Hard Runs: While coins exist throughout the level and lead to specific interactions (such as an arcade-style insert-coin box), hunting them on an initial clear exposes players to lethal secondary hazards.

Jack completed Chapter 1 of the demo during the video, expressing appreciation for the game's retro YouTube rage-game energy while encouraging viewers to wishlist the title on Steam to support the solo developer.

Frequently Asked Questions

Did Jacksepticeye finish the full game of Trees Hate You?

No. Jacksepticeye played the free Steam demo, which concludes at the end of Chapter 1 with a prompt encouraging players to wishlist the upcoming full release.

When is the full release of Trees Hate You?

According to official Steam store data, Trees Hate You is scheduled to launch on November 16, 2026.

What platforms is Trees Hate You available on?

The game is listed for PC on Windows and Linux platforms via Steam and itch.io.

Does Trees Hate You have character customization?

Yes. The demo features a character creation menu that lets players adjust hairstyles, facial features, and hair colors before beginning the hike, with additional cosmetic hats planned for the full game.