The beach biome in Trees Hate You serves as the chaotic second stage following the forest, replacing standard woodland ambushes with weaponized tropical hazards. Developed by Tykenn, this rage-platforming indie game focuses on deceptive gags, sudden deaths, and trial-and-error navigation.
Surviving the sandy coastline requires memorizing trigger points, recognizing decoy safe zones, and understanding how environmental elements like ocean water neutralize specific hazards.
Key Hazards in the Beach Level
Gameplay walkthroughs of the beach stage show several distinct trap types designed to punish hasty movement:
| Hazard | Behavior | Countermeasure |
|---|---|---|
| Palm Trees | Drop and bounce coconuts rapidly across pathways | Wait for them to shed coconuts before moving; avoid active bounce arcs |
| Cannon / Rocket Trees | Track player position and fire rapid explosive projectiles | Lure projectiles into water to detonate them, or sprint underneath the tree |
| Fake Checkpoints | Appear as valid save points but trigger an immediate tree drop | Approach cautiously and be prepared to dodge falling obstacles immediately |
| Spider Trees | Multi-legged tree variants that patrol or lunge across paths | Keep distance until clear lanes open; avoid cutting corners tight |
| Growing Branches | Sudden branch spikes that shoot horizontally across paths | Pause before narrow corridors to bait branch expansion, then bypass |
Walkthrough Tips for Surviving the Beach
Neutralizing Cannon and Rocket Trees
Shooting trees represent the most frequent death trap along the shore. These stationary enemies fire fast-moving projectiles with precise tracking. Gameplay tests show that these projectiles explode harmlessly when directed into the ocean water. Cutting tight angles along the shoreline or ducking directly beneath the tree's firing arc prevents the cannons from locking onto you.
Dodging Bouncing Coconuts
Palm trees drop volleys of coconuts that bounce erratically along the sand. Trying to sprint through an active volley almost always results in a reset. Let the palm tree exhaust its immediate drop. Once the coconuts bounce off into the water or settle, advance across the open sand path.
Identifying the Fake Checkpoint Trap
One of the beach's primary gags involves a fake checkpoint. Stepping directly onto it causes an overhead tree to drop instantly onto your character. Treat new checkpoint markers with suspicion: tap the edge of the trigger zone and retreat immediately to see if an ambush drops from above before committing to the save.
Navigating Spider Trees and Sprouting Branches
Later segments of the beach feature spider trees and paths blocked by rapidly expanding branches. The branches trigger based on proximity. If a corridor looks clear, inch forward to provoke the growth animation, step back, and then route around the obstruction. Avoid lingering near sand patches where spider trees patrol.
About Trees Hate You
According to the official Steam listing, Trees Hate You is developed and published by Tykenn, with an official release date slated for November 16, 2026. The game features full controller support, customizable controls, keyboard-only options, and a variety of biomes including forests, snowy peaks, and tropical beaches.
Frequently Asked Questions
How do you beat the shooting trees on the beach stage?
In gameplay runs, players bypass shooting trees by leading projectile fire into the nearby water, which causes the explosives to detonate safely. Alternatively, closing the distance quickly and staying directly under the tree prevents it from targeting you.
Can you play Trees Hate You with a controller?
Yes. Official Steam page specifications confirm that the game includes full controller support, including native support for DualShock and DualSense controllers alongside keyboard controls.
What causes deaths at checkpoints in the beach level?
The beach level includes deliberately placed fake checkpoints designed as rage bait. Walking over them triggers sudden tree drops or concealed traps. Authentic checkpoints register progress safely once touched without triggering immediate ambush mechanics.












